Begin with a moment you can repeat
You do not need to turn the living room into a classroom. Choose a calm moment: after a snack, before a story, or while putting a school bag away. Ten unhurried minutes are a sensible starting point, and a shorter session is fine when a child is tired. Open with one familiar greeting and let the child answer with a word, a wave or a smile. The aim this week is to make English feel approachable, not to collect perfect answers.
Give each new word something to point to
Start with a clear picture or a real object. Show an apple, say “apple”, and invite the child to point. Then connect it to the written model: “A for apple.” Let the speaker button repeat the example when the child wants another listen. On another day, revisit the same letter and change the task: find its lowercase partner, choose its first letter, or put a short group of letters in order. A familiar picture gives the child a place to begin.
Let the class and the game do different jobs
Use the class to meet an idea and the game to try using it. If a question feels unfamiliar, go back to the model instead of guessing faster. On Schoolword.com, the classroom and learning games give you places for both kinds of practice. Stay beside a beginner long enough to demonstrate the first action, then give them room to respond. A helpful correction sounds like “Let’s look again”, followed by a picture or example.
Finish by noticing one small success
Before closing the lesson, ask for one thing the child can now do: recognise A, choose a morning greeting, or say “Hello”. Do not make every finish another test. A simple “You found that letter yourself” tells the child what went well. Next Saturday, begin with that familiar success before introducing something new. School Word—also known as Schoolword—is a place to practise; the pace still belongs to the learner.


